1. 'this' operator:
In C++, 'this' is a keyword that refers to the current instance of a class. It is a pointer to the object itself and is used to access the member variables and member functions of the current object. When a member function is called, it implicitly passes the 'this' pointer as a hidden argument to the function. The 'this' pointer can be useful in situations where there are naming conflicts between the local variables and the member variables of a class.
2. Class template:
A class template in C++ is a blueprint for creating a family of classes that are parameterized by one or more types. It is similar to a function template but instead of creating functions, it creates classes. Class templates are used to create generic classes that can work with different data types. The syntax for defining a class template is similar to that of a regular class, but with the addition of one or more type parameters enclosed in angle brackets.
3. Encapsulation:
Encapsulation is a fundamental concept in object-oriented programming that involves the bundling of data and methods that operate on that data into a single unit called a class. The main purpose of encapsulation is to hide the implementation details of the class from the outside world and provide a public interface through which other objects can interact with the class. This helps in achieving data abstraction, data hiding, and information hiding, which are key principles of object-oriented design. In C++, encapsulation is implemented using access specifiers such as public, private, and protected to control the visibility of the class members.
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