Socket programming is a way of communication between two nodes (a client and a server) over a network using sockets. Sockets are endpoints of a two-way communication link between two programs running on a network. They allow data to be transferred between the client and server applications, enabling them to exchange messages, files, and other data. Here is an example of a simple chat program using TCP sockets: Server Code: import java.io.*; import java.net.*; public class ChatServer { public static void main(String[] args) throws IOException { ServerSocket serverSocket = new ServerSocket(8000); System.out.println("Server is running..."); Socket socket = serverSocket.accept(); System.out.println("Connected to client..."); BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream())); ...
This blog is about providing theory as well as simple executable codes of different programming languages such as java, C, C++, and web programming, etc. This blog will be helpful to the IT students to learn about programming.